Defense of the Ancients

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News
Yaowei

New ways to earn lumber

January 27 5:47pm

We have introduced some small changes and some new ways to earn lumber.

  • The price of the lumber stack has been reduced-- it is now 200 gold for 2 lumber.
  • You now earn 1 lumber a day. Take note that not logging in for 2 days will not earn you 2 lumber-- you only earn 1 lumber at a time.
  • There are new neutral creeps for you to attack
  • Creeps randomly drop lumber. For a rough indication about 1 out of every 30 creeps will drop 1 lumber.

Yaowei

Temporary Lumber Patch

January 9 1:39pm

We apologize for yet being unable to find an appropriate solution to the problem of earning lumber. In the interim until we work out a better solution, we have added an item in the potions page that will allow you to convert gold to lumber for those who really need it.

Yaowei

New items... LOTS

January 5 1:14am

Happy new year... 4 days late! Haha. We have added a whopping 48 new items to the game for you to play with! Watch out for the negative modifiers that some items have though!

Yaowei

New Items!

December 19, 2007 11:56am

We are making a departure from the original game items and introducing some new items (mostly for the lower levels)-- amongst them, our first pair of pants and a new superitem! Expect more items for the higher levels soon.



Regarding the superitem, I would like to stress that the item has been priced in a manner that makes it very difficult to obtain (it is a superitem, after all). This is a step in the direction of making players choose the items they buy, instead of just working to buy everything at once.

Yaowei

Modifications to Ally System

December 13, 2007 11:27pm

We are phasing in the some changes to the allies system:

  • You may continue to form alliances with players from any level.
  • In order to balance the situation of low level players exploiting having many high level allies, we are capping the help a high leveled player provides at 5 levels above a player's level.
  • For example, if I am level 10, and I have a level 40 ally, the level 40 ally functions as a level 10 + 5 = 15.

If you are experiencing unexpected battle outcomes, this might be the cause. The solution would be to try to get more allies as opposed to a few strong ones. Your tavern is a great place to find allies.

Yaowei

New Chat System

December 12, 2007 1:49am

We have changed the chat system to prevent spam and other doodads. Hopefully it will be more useful all around. You can find it at your tavern page together with a list of commands you can use with the system.

Yaowei

Planned changes, New items

December 10, 2007 12:34am
  • As planned, gold earned from battles is now 1/4 the player level.
  • Gold from creeping has been increased to make up for this drop.
  • Once u hit around level 20, it is possible for you to battle other players, win gold and buy fatigue potions in a self-sustaining fashion, with extra gold to buy items.
  • We have started hiding alliances that are so weak they're pretty much useless.
  • We are introducing a potion and a scroll costing lumber that some people will find very handy. More items are coming (for gold especially) so hold on tight!
Yaowei

New Resource: Lumber

December 8, 2007 10:16pm

We are introducing a new resource-- lumber . You gain 1 whenever you invite a friend to DoTA. All players above level 1 have been given a 10 lumber bonus to start off.

These are some of the effects we anticipate:

  • Reducing the dependance on gold will add a new dimension to the game.
  • With a more controlled resource than gold, we will be able to roll out way cooler items without them being abused.
  • The nature of lumber will make it harder from players to benefit from having multiple accounts.
  • If you don't have enough friends, don't fret! You can always trade gold-intensive items with lumber-intensive items with other players!
  • We are exploring other ways for players to obtain lumber, so watch this space.

Why lumber? Why invites?

As the game stands right now, everyone in the game is working towards obtaining the same set of items. This is boring because by level 40 everyone has the exact same items. We are trying to change this by creating more items and making it impossible for people to actually buy everything. In order to achieve this, we looked for a way to create a limited resource. After considering our options, user invites was chosen. Using limited resources to choose items will become an important part of the increasing complexity of the game.

Yaowei

New Items!

December 8, 2007 10:13am

We've had a slight redesign of the page, and also, new items have been added to the game! Look for them in the send page.